Beguiler. Beguiler Spells. 0-Level Beguiler Spells. Div. Detect Magic: Detects spells and magic items within 60 ft. Read Magic: Read scrolls and spellbooks. 0 Level. Dancing Lights: Creates torches or other lights. Daze: Humanoid creature of 4 HD or less loses next action. Detect Magic: Detects spells and magic. Back to Top.: ethereal jaunt, greater arcane sight, mass hold person,. mass invisibility, phase door, power word blind, project image,. spell turning.
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Click here to edit contents of this page. An unfriendly DM could choose to interpret the Will save as happening when a creature enters an area, in which case the spell becomes virtually worthless. Charmed merchants should always give you better prices, charmed guards will probably let you in, and you most likely can avoid ever having to fight in any circumstance where you can get close and cast the spell.
Reveals hidden doors within 60 ft. Mass Whelm — Just as useless as the other versions, though at least this one does as bdguiler damage as a real damage spell.
See Invisibility — Glitterdust is pretty much always a better option unless you are confined to a small space. As hold personbut any creature. You gain another new spell at 7th, 11th, 15th, and 19th level. Find out what you can do. Frees subjects from enchantments, alterations, curses, and petrification.
However, this spell could just as easily do nothing between the chance for a save and the sheft for spell resistance. Demand — Potentially pretty great. Yeah, forum rules pretty much dictate that we can only say that there might be a list of beguiler spells over yonder, and even the few specifics that have already been given may have broken the rules in some fashion, though I’m in no mood to check for certain.
As mirror image, but gain an additional image each round.
A beguiler’s limited focus and specialized training, however, allow you to avoid any chance of arcane spell failure as long as you restrict yourself to light armor. Daze — Daze for a turn is maybe okay at level 1.
You don’t need BAB. If you are going Beguiler 20 for whatever reason, I suppose you could find a way to use this effectively. Step into shadow to travel rapidly. Blocks vision and slows movement. However, Glitterdust denies targets a Dex bonus, so it is probably a better means to the same end. This spell is a great way to disorient enemies and, like Obscuring Mist, set them up to be pummeled by area attacks.
Awakens creatures beeguiler area. You understand all spoken and written languages. Originally Posted by Necroticplague. Hold Monster — This spell is pretty much a sure-fire kill spell when it goes off. The cast time is only a standard action though, so if someone gives you the slip you can catch them without too much hassle.
Whelm — This spell is always worse than alternatives. Changes appearance of one person per two levels. This spell needs to be plan A before anyone draws a weapon, because if you succeed you could easily have a bonus party member. If you’re trying to be an even better party face, you can keep this non-dumped, but you could be an xpell party face without CHA investment because of Glibness and the general power of spells.
Results 1 to 9 of 9. Nondetection — Fairly useless, but at least at this point the duration is probably long enough to actually protect you from scrying.
You need high save DCs on a Beguiler because her spell list is composed almost entirely of spells that allow saves. Not really that useful in combat, but the Beguiler is as much about avoid combat as anything.
Seeming — The duration on this one makes it pretty nice. As splel, but subject can attack and stay invisible.
Index of Spells by Class – Beguiler
Spll can use the Disable Device skill to disarm magic traps. Blind subject for 1 round, gain invisibility. However, it has just as many targets immune to it as the rest of them, plus it has a range of touch which you never ever want to mess with as a beguiler.
You are commenting using your WordPress. Beguiler spell sheet A quick google search led me to this: Circumstantially useful, bgeuiler be sure to remember you have the option.
Beguiler Spell list
Illusion hides area from vision, scrying. Message — Would be useful at a greater range. Swift Etherealness — Situationally useful, but the one round duration obviously puts a damper on things.