MAGE SORCERERS CRUSADE PDF

Mage: The Sorcerers Crusade – A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf’s historical World of Dark. Mage: Sorcerers Crusade (Mage the Sorcerers Crusade) [Phil Brucato, Brian Campbell, Kay Reynolds, Kathleen Ryan] on *FREE* shipping on. Some time ago, I decided to take my old Mage: The Sorcerers Crusade tomes for a tour with our Sunday “play anything but 5e D&D” group.

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This consists of characters and wonders, spirits and machines, along with the mood resources that are usually discussed at the beginning in Revised books. It’s clear that the Order of Reason, which in modern-day Mage will become the icy and ruthless Technocracy, has a lot of justice on its side at this time; the opposing Traditions frankly come across as arrogant, narrow-minded, and self-centered snobs, albeit with ideals of their own.

Funny that it should be used in a Renaissance book, but I can assume that is for consistency with Mage: Faith Chapter 4 is Character, and it starts out as a fairly standard character creation section for a White Wolf book. Michael rated it really liked it May 27, The Storyteller, has advice on storytelling.

Hardcoverpages. More Information Edit History. One oddity is that, although these forces are clearly tied to the belief-systems of the un-Awakened characters who observe magick being used, none of these brilliant, enlightened mages seem quite to have noticed the rules of the game yet There are no discussion topics on this book yet. Vinnie rated it really liked it Apr 16, The only thing that bothered me was the font, and that’s a matter of taste, but it made even the pleasant writing into a chore to read through for me.

Mage: The Sorcerers Crusade

But even so, there are a few nits to pick. This is one of the better ones I’ve seen.

The conflict among the Awakened involves some strange alliances, with quirky alchemists, archaic pagans, and the heretical Celestial Chorus among the Traditions, facing revolting-peasant Craftmasons, bold proto-scientists, and fanatical Christian “Garbrielites” on the other side.

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Review: Mage: The Sorcerers Crusade

The Sorcerers Crusade is a maage playing game that takes place in the World of Darkness during the Renaissance. One possible objection to the game is that it’s seriously Eurocentric; both major factions are based in that continent, and the representatives of other cultures are treated as eccentric outsiders.

Kalysto rated it really liked it Jul 28, Well, that’s part of the point of this, to find all the things I’ve missed in Mage by coming to it so late was my first Mage game.

It’s a hell of a time to be alive. Rules, contains the rules.

The Ascension Storyteller Mage: Sep 25, Charles rated it it was amazing Shelves: Dance to the tune of a Renaissance revel. Retrieved from ” https: Vampire Kindred of the Ebony Kingdom Mage: With their line-up of sorcerets of Darkness” games Vampire, Werewolf, Mage, Wraith, and Changeling complete, and even the most detailed sourcebooks increasingly concerned with filling in or manufacturing ever-smaller gaps in the background, White Wolf hit on an elegant way to extend the line without too much forcing; they decided to create new standalone games corresponding to each of the five, but set in historical periods of some significance to the supernatural factions involved.

Mage: the Sorcerers Crusade Review

Incidentally, those who love the setting but don’t quite take to the Storyteller system should note that the system conversion provided by GURPS Mage can also be applied here, with a few tweaks and twists. And then it goes into “Roleplaying the Magician” another very worcerers section that I recommend for all players.

Jon Michael Smith rated it really liked it Aug 15, It began with a cannon magf. June Learn how and when to remove this template message. The Ascension and depicts the beginning of the struggle between “traditionalists” and “technocrats”. Lists with This Book.

This is cruszde best magick rules section I’ve seen, though admittedly, it’s only my third one to go through carefully. The Sorcerers Crusade Storyteller.

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The rest of the chapter continues to be fairly standard, a few different abilities are mentioned to match sorcersrs time period, but nothing earth-shattering. Preston Halcomb rated it liked it Apr 09, Oct 31, Michael rated it it was amazing Shelves: This should turn games into real roller-coaster rides.

Preview — Mage by Phil Brucato. Travel from the New World to the Far East to distant cosmic worlds in the prequel to the award-winning Mage: Richard rated it really liked it Nov 12, Learn More I supported because… “chk chk chk chk sssssssssaaaaaa! To see what your friends thought of this book, please sign up.

Beryll Brackhaus rated it it was amazing May 15, A few more nits to pick, because very little is said that is substantially wrong making crhsade one of the better researched history sections in an RPG book I’ve seen, though I’m not a Renaissance historiancrusqde the number of people killed by the Inquisition seems high, though I don’t know how the historical discussion has changed over time I can mwge some references from the early ‘s indicating very low numbers, but the numbers do seem to be in some dispute, and I see numbers ranging from Spanish Jews to 40, all of Europe, for almost years depending on what you include in the Amge, which era, and which historians you trust.

As the cannons of the Crussde of Reason blast mystick covenants, the battle is joined in unknown lands and shadowed corridors. Dan Grendell rated it liked it Mar 08, Ivo rated it really liked it Dec 07, The DreamingWerewolf: The Sorcerers Crusade Average Rating: The Requiem Clans and Bloodlines Werewolf: Other books in the series.

The Dark AgesWerewolf:

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